(function (global, factory) {
	typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
	typeof define === 'function' && define.amd ? define(['exports'], factory) :
	(factory((global.echarts = {})));
}(this, (function (exports) { 'use strict';
// (1) The code `if (__DEV__) ...` can be removed by build tool.
// (2) If intend to use `__DEV__`, this module should be imported. Use a global
// variable `__DEV__` may cause that miss the declaration (see #6535), or the
// declaration is behind of the using position (for example in `Model.extent`,
// And tools like rollup can not analysis the dependency if not import).
var dev;
// In browser
if (typeof window !== 'undefined') {
    dev = window.__DEV__;
}
// In node
else if (typeof global !== 'undefined') {
    dev = global.__DEV__;
}
if (typeof dev === 'undefined') {
    dev = true;
}
var __DEV__ = dev;
var idStart = 0x0907;
var guid = function () {
    return idStart++;
};
var env = {};
if (typeof wx === 'object' && typeof wx.getSystemInfoSync === 'function') {
    // In Weixin Application
    env = {
        browser: {},
        os: {},
        node: false,
        wxa: true, // Weixin Application
        canvasSupported: true,
        svgSupported: false,
        touchEventsSupported: true,
        domSupported: false
    };
}
else if (typeof document === 'undefined' && typeof self !== 'undefined') {
    // In worker
    env = {
        browser: {},
        os: {},
        node: false,
        worker: true,
        canvasSupported: true,
        domSupported: false
    };
}
else if (typeof navigator === 'undefined') {
    // In node
    env = {
        browser: {},
        os: {},
        node: true,
        worker: false,
        // Assume canvas is supported
        canvasSupported: true,
        svgSupported: true,
        domSupported: false
    };
}
else {
    env = detect(navigator.userAgent);
}
var env$1 = env;
// Zepto.js
// (c) 2010-2013 Thomas Fuchs
// Zepto.js may be freely distributed under the MIT license.
function detect(ua) {
    var os = {};
    var browser = {};
    // var webkit = ua.match(/Web[kK]it[/]{0,1}([d.]+)/);
    // var android = ua.match(/(Android);?[s/]+([d.]+)?/);
    // var ipad = ua.match(/(iPad).*OSs([d_]+)/);
    // var ipod = ua.match(/(iPod)(.*OSs([d_]+))?/);
    // var iphone = !ipad && ua.match(/(iPhonesOS)s([d_]+)/);
    // var webos = ua.match(/(webOS|hpwOS)[s/]([d.]+)/);
    // var touchpad = webos && ua.match(/TouchPad/);
    // var kindle = ua.match(/Kindle/([d.]+)/);
    // var silk = ua.match(/Silk/([d._]+)/);
    // var blackberry = ua.match(/(BlackBerry).*Version/([d.]+)/);
    // var bb10 = ua.match(/(BB10).*Version/([d.]+)/);
    // var rimtabletos = ua.match(/(RIMsTabletsOS)s([d.]+)/);
    // var playbook = ua.match(/PlayBook/);
    // var chrome = ua.match(/Chrome/([d.]+)/) || ua.match(/CriOS/([d.]+)/);
    var firefox = ua.match(/Firefox/([d.]+)/);
    // var safari = webkit && ua.match(/Mobile//) && !chrome;
    // var webview = ua.match(/(iPhone|iPod|iPad).*AppleWebKit(?!.*Safari)/) && !chrome;
    var ie = ua.match(/MSIEs([d.]+)/)
        // IE 11 Trident/7.0; rv:11.0
        || ua.match(/Trident/.+?rv:(([d.]+))/);
    var edge = ua.match(/Edge/([d.]+)/); // IE 12 and 12+
    var weChat = (/micromessenger/i).test(ua);
    // Todo: clean this up with a better OS/browser seperation:
    // - discern (more) between multiple browsers on android
    // - decide if kindle fire in silk mode is android or not
    // - Firefox on Android doesn't specify the Android version
    // - possibly devide in os, device and browser hashes
    // if (browser.webkit = !!webkit) browser.version = webkit[1];
    // if (android) os.android = true, os.version = android[2];
    // if (iphone && !ipod) os.ios = os.iphone = true, os.version = iphone[2].replace(/_/g, '.');
    // if (ipad) os.ios = os.ipad = true, os.version = ipad[2].replace(/_/g, '.');
    // if (ipod) os.ios = os.ipod = true, os.version = ipod[3] ? ipod[3].replace(/_/g, '.') : null;
    // if (webos) os.webos = true, os.version = webos[2];
    // if (touchpad) os.touchpad = true;
    // if (blackberry) os.blackberry = true, os.version = blackberry[2];
    // if (bb10) os.bb10 = true, os.version = bb10[2];
    // if (rimtabletos) os.rimtabletos = true, os.version = rimtabletos[2];
    // if (playbook) browser.playbook = true;
    // if (kindle) os.kindle = true, os.version = kindle[1];
    // if (silk) browser.silk = true, browser.version = silk[1];
    // if (!silk && os.android && ua.match(/Kindle Fire/)) browser.silk = true;
    // if (chrome) browser.chrome = true, browser.version = chrome[1];
    if (firefox) {
        browser.firefox = true;
        browser.version = firefox[1];
    }
    // if (safari && (ua.match(/Safari/) || !!os.ios)) browser.safari = true;
    // if (webview) browser.webview = true;
    if (ie) {
        browser.ie = true;
        browser.version = ie[1];
    }
    if (edge) {
        browser.edge = true;
        browser.version = edge[1];
    }
    // It is difficult to detect WeChat in Win Phone precisely, because ua can
    // not be set on win phone. So we do not consider Win Phone.
    if (weChat) {
        browser.weChat = true;
    }
    // os.tablet = !!(ipad || playbook || (android && !ua.match(/Mobile/)) ||
    //     (firefox && ua.match(/Tablet/)) || (ie && !ua.match(/Phone/) && ua.match(/Touch/)));
    // os.phone  = !!(!os.tablet && !os.ipod && (android || iphone || webos ||
    //     (chrome && ua.match(/Android/)) || (chrome && ua.match(/CriOS/([d.]+)/)) ||
    //     (firefox && ua.match(/Mobile/)) || (ie && ua.match(/Touch/))));
    return {
        browser: browser,
        os: os,
        node: false,
        // 原生canvas支持,改极端点了
        // canvasSupported : !(browser.ie && parseFloat(browser.version) < 9)
        canvasSupported: !!document.createElement('canvas').getContext,
        svgSupported: typeof SVGRect !== 'undefined',
        // works on most browsers
        // IE10/11 does not support touch event, and MS Edge supports them but not by
        // default, so we dont check navigator.maxTouchPoints for them here.
        touchEventsSupported: 'ontouchstart' in window && !browser.ie && !browser.edge,
        // <http://caniuse.com/#search=pointer%20event>.
        pointerEventsSupported: 'onpointerdown' in window
            // Firefox supports pointer but not by default, only MS browsers are reliable on pointer
            // events currently. So we dont use that on other browsers unless tested sufficiently.
            // Although IE 10 supports pointer event, it use old style and is different from the
            // standard. So we exclude that. (IE 10 is hardly used on touch device)
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